bleducParticipantAugust 4, 2016 at 1:28 amPost count: 4
I really want to try out this program, but I can’t get it to work. When I click the .exe file, the program launches. Then after I create a new file, I get a dialogue with an error code, TImageGL/MakeTexture Error: 1280. Is this happening to anyone else?JugilusKeymasterAugust 5, 2016 at 5:46 amPost count: 35
What kind of PC, OS, graphic card do you have?bleducParticipantAugust 6, 2016 at 5:45 pmPost count: 4
I am using Windows 8, and my graphics card is AMD Quad-Core Processor A4-5000.bleducParticipantAugust 7, 2016 at 1:20 amPost count: 4
Also, I think there might’ve been an issue with the setup. There wasn’t actually an installation process. All I did was download, click “extract,” and then clicked the .exe file.JugilusKeymasterAugust 8, 2016 at 7:39 amPost count: 35
I think there are some problems with OpenGL. JugiPaint uses some basic old OpenGL functions and there are problems if graphic drivers no longer support them fully. I will add support for more modern OpenGL in future. Not a priority though as most graphics cards do work with current implementation.bleducParticipantAugust 8, 2016 at 1:54 pmPost count: 4
Okay, well thank you for adding more support on the OpenGL. I hope everything works out.obtusityParticipantAugust 20, 2016 at 7:26 amPost count: 15
Just a note: if I install the Mali OpenGL ES Emulator on a Surface Pro 3, I get the same error. (Even after some Intel video driver updates, without the OpenGL ES Emulator I still get a blank white area instead of the grey “desktop” and the “canvas” – although the canvas and vector strokes show in the Navigator view.)
Oops, forgot I’d already posted this (and been answered) in the Surface Pro 3 thread.
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