Another month is around and here is another post from the development front. This time I will share some more concrete information about my new graphics application (let’s call it C2 for now) .
Here is one screenshot of C2 (please keep in mind that this is a “work in progress” and “far from finished” application):
Looks quite a bit more stylish than the GUI from Comicado, right? It is not just the look which is improved here. The general flexibility of the GUI will be on another level and more comparable with some other applications out there. Things like dockable windows which can be moved around and arranged at the user preference, drag and drop mechanics for items (layers, library items, even color swatches), different color schemes (from light to dark GUI) are some of the new GUI features already implemented in C2.
At the left side of the screen are the color selectors. These tools were among the first elements made for C2 and I probably went a bit overboard with the amount of them (I used them for learning the GUI framework). The users probably wont complain though especial as they will be able to display the ones they prefer and hide the others (similar to SAI).
At the right side you can see the layers window. The new look of the layers structure is now more similar to that from some other painting applications than Comicado, mostly due to the inclusion of that tiny layer thumbnail. This new look will be supplemented with some new features and improvements in the layers structure and composition. Panels are not included in the layers structure and will be handled in another tool window.
The third column of dockable windows in the screenshot is related to the brush tool.
C2 is still quite empty features wise as the bulk of Comicado features is still not converted or is just partially. This is mostly because of the fact that the things I am doing now are not just simple conversions but include quite heavy modifications. To be concrete – I am now working on the brush engine. This is probably the single most important part of any painting application and it is logical that C2 should feature an improved brush engine over Comicado. Most of the other parts should be transferred to C2 faster. Well, I hope as I would really like to put out some kind of beta before summer. Anyhow… busy months ahead!