About Jugilus

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So far Jugilus has created 30 blog entries.

A small update

A new version of JugiPaint is nov available. This is a smaller update, a bugfix version with few tweaks mostly for the vector tools. However one crashing bug has been fixed so I it is a recommended update. There is a dilemma how often should I put out new versions of JugiPaint. I think that [...]

By | 2016-11-29T17:30:18+00:00 November 29th, 2016|General|3 Comments

JugiPaint has been released!

After more than two years of development JugiPaint has finally reached a state where I am content enough with it to put it out as a commercial product. This release brings many improvements over the previous development versions. It has new layers types (filter and text layers),  new asset  items (preset images) and improved GUI. Various modifications, [...]

By | 2017-05-18T20:11:42+00:00 November 23rd, 2016|General|2 Comments

Development news

There were no new versions of JugiPaint for some time so I think it is appropriate to give some information about what is going on with its development. JugiPaint is now out of beta and there will be no new development version. I am now working to push JugiPaint to its first commercial version - a version [...]

By | 2017-05-18T20:11:42+00:00 September 11th, 2016|General, JugiPaint|3 Comments

JugiPaint v0.9 released

The new version of JugiPaint brings improvements in general usability, mostly related to modifications in memory management with inclusion of new scratch files for bitmap data. The missing undo/redo actions for the board and the panel transformations are now implemented. Two tools for changing canvas dimension (Crop Canvas and Canvas Size) have enriched the Edit menu and [...]

By | 2017-05-18T20:11:42+00:00 July 28th, 2016|General|0 Comments

JugiPaint v0.88

A new version of JugiPaint is out and it is one much needed release. Much needed in a way that it fixes a plethora of various bugs.  Wrong composition of grouped layers, occasionally  wrong operation of the bucket fill tool and magic wand selection tool , very slow operation of selection tools in higher resolutions... these are just [...]

By | 2017-05-18T20:11:42+00:00 May 12th, 2016|General|0 Comments

JugiPaint in perspective

A new version of JugiPaint is out and it brings a cool new feature for drawing in perspective – the perspective guide layer. This means that both kinds of guide layers from Comicado, the perspective and the simple mannequin are now also available in JugiPaint. Well, not exactly. The simple mannequin is indeed a straight [...]

By | 2017-05-18T20:11:42+00:00 April 10th, 2016|General, JugiPaint|0 Comments

JugiPaint v0.82 is now available

The new version of JugiPaint brings another base tool - the magic wand selection tool. This tool is technically quite similar to the paint bucket fill tool so its implementation didn't took too much time. Another addition is a new layer type called simple mannequin. This is actually the pose element from Comicado with a new name. I decided that there [...]

By | 2016-03-16T12:26:47+00:00 March 16th, 2016|Comicado, General, JugiPaint|0 Comments

Another week, another update

New versions of JugiPaint are now being released in intervals of one to two weeks. I hope to manage keeping that pace for some time in future. To keep this post quick (lazy me) I will just copy/paste the change log of the new version. Heavily improved down-scaling quality for the panel and image resizing operations. Added scaling [...]

By | 2017-05-18T20:11:42+00:00 March 9th, 2016|General|0 Comments

New version of JugiPaint

The short-term roadmap for JugiPaint is to add more standard tools and some missing features of Comicado. Standard tools are tools like Bucket fill tool, Magic wand selection tool, various selection tools... essentially the kind of tools which the users expect to find in any half-serious painting application. Following that roadmap, the new version of JugiPaint brings the [...]

By | 2017-05-18T20:11:42+00:00 February 29th, 2016|Comicado, General, JugiPaint|0 Comments