About Jugilus

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So far Jugilus has created 27 blog entries.

JugiPaint v0.99 is out

A new batch of JugiPaint improvements is here and it consists of mixed stuff. 1. The JugiPaint's assortment of filters has been enriched with the following filters: blur, motion linear blur, motion radial blur, sharpen and unsharp mask. 2. A new tool called the bucket brush is now available for editing bitmap layers. As the name [...]

By | April 10th, 2017|General|0 Comments

New version of JugiPaint

A new version of JugiPaint with the number 0.98 has been released. The main new feature are warping tools which offer a quick way for reshaping images without drawing or painting. These tools can be very valuable for making corrections and various image adjustment. JugiPaint now offer two warping tools - the warp brush and the [...]

By | March 2nd, 2017|General|0 Comments

JugiPaint v0.97 released

The latest update of JugiPaint brings a system for using reference images. JugiPaint now provides three separate windows for showing reference images. The users can define a set of reference images for each window and transform them to optimum position and size. The defined reference images are connected to the active image and saved with [...]

By | January 25th, 2017|General|0 Comments

A bug fix release

I have been using JugiPaint a lot lately and this allowed me to encounter and fix quite a lot of various bugs, including some crashing bugs related to undo/redo actions. Most of these were quite obvious bugs which manifested in misbehavior of tools or operations in some cases.

By | December 27th, 2016|General|0 Comments

A new update.

JugiPaint received  another update without big new features but with several smaller additions which can be useful. New commands have been added for making new images from existing layers or panels. If you have missed a possibility to merge a vector layer into a vector layer - the merge command can now handle that operation. [...]

By | December 14th, 2016|General|0 Comments

JugiPaint is now available on Steam

You can now buy JugiPaint also on Steam. For that occasion a new bugfix version has also been released and is a recommended update. Everyone who has bought or will buy in future JugiPaint directly from this site is also receiving a Steam key. The key can be found in the customers area, like the [...]

By | December 7th, 2016|General|0 Comments

Broken file saving fixed !

The version from yesterday has broken file saving! Probably the most unpleasant bug of all - a bug which corrupts save files. I did some small changes in save code and forgot to test it. Oh well, lesson learned. I apologize if somebody lost his work (like me). Will be more more careful in future. [...]

By | November 30th, 2016|General|0 Comments

A small update

A new version of JugiPaint is nov available. This is a smaller update, a bugfix version with few tweaks mostly for the vector tools. However one crashing bug has been fixed so I it is a recommended update. There is a dilemma how often should I put out new versions of JugiPaint. I think that [...]

By | November 29th, 2016|General|3 Comments

JugiPaint has been released!

After more than two years of development JugiPaint has finally reached a state where I am content enough with it to put it out as a commercial product. This release brings many improvements over the previous development versions. It has new layers types (filter and text layers),  new asset  items (preset images) and improved GUI. Various modifications, [...]

By | November 23rd, 2016|General|1 Comment

Development news

There were no new versions of JugiPaint for some time so I think it is appropriate to give some information about what is going on with its development. JugiPaint is now out of beta and there will be no new development version. I am now working to push JugiPaint to its first commercial version - a version [...]

By | September 11th, 2016|General, JugiPaint|3 Comments